So I have been working on a HUD for Project Wunderwaffe. Continue reading HUD Progress
After spending some time on the level I can finally present some serious block out progress.
The block out is done for the in- and exterior, but I am especially proud of the interior, have a look.
Continue reading Some serious interior mapping progress
Already since some time I was planning to extract the models from the old, but amazingly good game Wolfenstein: Enemy Territory. A long long time I wasn’t able to figure out how to open or decompile some of the models in games directories, since the models had some weird extensions like *.mdm, *.mdx, , *.mdc, *.md3 etc.
The md3-format is a quite common one, no difficulties reading that, but the others are a causing more headache… Continue reading Export models from Wolfenstein: Enemy Territory